Sins of the Saviors
Players present: Elora (Sally), Azalyn (Shelley), Bastian (Casey), Orden (Mike), Sirilenda (Melissa)
Having driven off the metal-skinned mage, the group began planning a method to retreat and restore Azalyn from her petrification. The dragged the massive stone statue of their companion back through the halls they had explored earlier, resting in a room that contained a fountain. They sat down and assigned watch duties, while the spellcasters tried to get sleep to recover their spells. Soon they realized that the magic of this compound, which existed on a demi-plane, sustained their energy without the need for sleep. So the spellcasters rested without sleeping, and the others kept watch down the hallways leading to the room, vigilantly expecting the mage to return at any moment.
A Nalfeshnee |
After the brief disruption, the group resumed their rest. Once Orden prepared his spells, he used mending to restore the Azalyn-statue back to (mostly) whole, then Bastian cast break enchantment to reverse the petrification. Azalyn returned to life only slightly damaged from her time as a statue, and the group proceeded to explore the rest of the compound.
A Runewell |
After scouring the rest of the Mage's quarters, the group returned to the central hub of the complex and decided on the next wing to tackle: the halls of gluttony. The hallway leading to realm
of gluttony ended in an immense set of iron doors. Without much effort the group breached the doors and confronted a half dozen mummies guarding the entry. They quickly dispatched the mummies ventured deeper into the complex. Soon they discovered a room containing two black pillars arcing lines of black energy between them. As the group debated what to do about the pillars, Orden remarked that they should smash them. A chilling voice behind them said " I wouldn't do that if I were you..."
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